Realize with Unity3D.
Game design, development made by myself.
Thanks to Paul Heynen for graphics
CPI: Too High
Goal: FitInTheBox in a puzzle game, you have to put every little shape into the last goal.
Movement: joystick
Realize with Unity3D.
Game design, development made by myself.
Thanks to Paul Heynen for graphics
CPI: Too High
Goal: FitInTheBox in a puzzle game, you have to put every little shape into the last goal.
Movement: joystick